PULSAR: Lost Colony System Requirements (2015) | Minimum & Recommended PC Specs

update Last updated: September 15, 2015
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Quick Hardware Summary

PULSAR: Lost Colony requires at least a capable CPU, a dedicated GPU, and 8 GB RAM. For recommended settings, aim for powerful CPU and high-end GPU.

PULSAR: Lost Colony PC performance and system requirements

Can I Run PULSAR: Lost Colony?

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About PULSAR: Lost Colony

Team up to operate an advanced starship and explore a randomized galaxy falling into chaos. Each player assumes a role aboard the ship: Captain, Pilot, Scientist, Weapons Specialist and Engineer. Coordination between your crewmembers will be essential in order to survive the perils that await you.

Control the various stations that run your ship. Reroute power between ship systems, scan alien planets for lifeforms, run powerful programs to change the tide of battle, or start up the warp drive to escape a conflict you cannot win. The strategies you use are up to you—or your Captain.

Embark on missions, investigate abandoned stations, and scavenge for components that could aid you in your voyage. Teleport down to the surfaces of alien planets, where you may face extreme environments and dangerous creatures. Trek across the galaxy, and discover what lies on its fringes.

PULSAR: Lost Colony is our attempt to create a fully cooperative space-faring experience, because it’s one of the games we've always wanted to play.Current Features
  • Online drop-in / drop-out multiplayer
  • Command and control an advanced starship
  • Five unique classes; everyone plays a role on the ship
  • Fast-paced and tactical ship-to-ship space combat
  • Teleport to other ships, planets or stations to join the away team
  • Loot planets and stations for valuable items
  • Board enemy ships to capture them or destroy systems
  • AI crew bots
  • Research and Sample Collection
  • Gamepad support (work in progress)
  • Ship-To-Ship hailing (diplomacy, trade, intimidation)
  • Customizable AI priority system to enable custom crew bot behavior
  • Oculus Rift and HTC Vive support (w/ motion controllers)
Planned Features
  • The Academy (In game tutorial)
  • Meta-multiplayer (daily leaderboards, etc)
  • AI crew bot improvements (with advanced specialties for classes and enemies)
  • Offline LAN support
  • A healthy amount of polish and love to the systems we already have
  • Optimization improvements
  • Challenge modes
  • More languages
  • A large amount of content to explore and interact with
FAQIs there an in-game tutorial?
Not at this time. We are planning on integrating one in the future, however we want to make sure most of the ship systems are finalized before building it. If you want to learn about how to play and use the various ship systems, you can click here to view the manual!Can I stream and/or monetize game footage?
Yes! This is our written permission to do so.Simulation or Game?
We like using the term simulation because it helps convey the fact that each starship is a large collection of systems and mechanics working together and reacting to its environment. However, this is a game first and foremost. Because of that, we aren't afraid to go outside the realms of reality if it makes the experience more enjoyable. This is not a 100% realistic simulation, it's a game with simulated elements.Player versus player modes?
PULSAR was designed from the ground up to be cooperative in nature. None of the mechanics are prepared to handle the specific challenges of PvP combat. We believe that this focus on pure cooperation will enable us to create an experience that is unique and feasible by our small team.Singleplayer?
We are focusing on a multiplayer experience at this time. We do offer AI crew bots that can take over unfilled roles, but they are very much a work in progress. The game is very teamwork heavy so the recommended experience is with multiple people. If you looking for a more complete singleplayer experience, you may want to consider waiting until the AI is fully developed.Where can I get more information?
For more information, check out these links below:

Classes

Factions

Roadmap

Manual

Forums





The game is currently under development. New systems and mechanics are still being added and tweaked, and there is not a large amount of in-game content to see yet.

If you prefer to play more complete games and have no desire to be part of the testing / feedback process of a game in development, we highly recommend waiting until the game is more complete before considering a purchase.

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Released 9/15/2015
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PULSAR: Lost Colony System Requirements

Minimum

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CPU:
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RAM:
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File Size:
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Recommended

OS:
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CPU:
Not specified
GPU:
Not specified
RAM:
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Can I run PULSAR: Lost Colony on my PC?

To run PULSAR: Lost Colony on PC you need at minimum a Not specified processor, a Not specified graphics card, and Not specified of RAM running on Windows 10. For the best experience at recommended settings, upgrade to a Not specified CPU and Not specified GPU.

What GPU do I need to run PULSAR: Lost Colony?

The minimum GPU required to run PULSAR: Lost Colony is the Not specified. For smooth gameplay at high graphics settings, a Not specified is recommended.

How much RAM does PULSAR: Lost Colony require?

PULSAR: Lost Colony requires a minimum of Not specified RAM. For the recommended experience, Not specified of RAM is suggested.

How to check if your PC can run PULSAR: Lost Colony

  1. Check your CPU: Compare your processor against the minimum requirement: Not specified.
  2. Check your GPU: Your graphics card should meet or exceed: Not specified.
  3. Check your RAM: You need at least Not specified of RAM installed.
  4. Check storage: Ensure you have at least Not specified of free disk space.
  5. Use our tool above: Select your RAM in the "Can I Run It?" box to get an instant result.